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Sdcafiine 5.5.2 loadiine
Sdcafiine 5.5.2 loadiine




sdcafiine 5.5.2 loadiine
  1. #SDCAFIINE 5.5.2 LOADIINE HOW TO#
  2. #SDCAFIINE 5.5.2 LOADIINE UPDATE#
  3. #SDCAFIINE 5.5.2 LOADIINE FULL#
  4. #SDCAFIINE 5.5.2 LOADIINE CODE#

Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game). Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don't affect gameplay. Notes - Use this to describe playability, bugs and glitches and to give additional settings if needed. MiiMaker - Whether the game works with MiiMaker mode for WiiU disc (if you are using eShop version, add a note if SSBU eshop has a different compatibility than the disc mode) Add in the comment column the last working version if a new Loadiine release breaks compatibility.ĭisc (SSBU) - Whether the game works with Super Smash Bros. Version - Higher tested Loadiine version. Size - Enter game size (/content/ folder's size) Note: If a game has multiple RPL files, please specify all the file's sizes, not the addition of all.Įxample : not 360KB but 339KB + 21KB (or in bytes if possible) RPL - enter the size of each RPL file from the initial version (game disc or Eshop v0), without applying the update. RPX - Enter the size of the RPX file from the initial version (game disc or Eshop v0), without applying the update. Note : " USA/EUR" and " USA/EUR/JAP" are additional available entries in case of identical releases in multiple regions. Add the region only for a different compatibility or if a different comment is needed. Leave empty if all region have the same compatibility. Region - Enter " USA", " EUR", or " JAP". You can use comment column for version info too. Name - Add the name obviously and if it’s a game that has several releases like 1.0, 1.1 and 1.2 add it as well or the tmd version (v0 v64).

  • Virtual console XML files (needed for NDS and N64).
  • Just hope for the best and try your luck with the default common values.
  • Create your own (try random values by looking at other game's xml common values).
  • sdcafiine 5.5.2 loadiine sdcafiine 5.5.2 loadiine

  • Ask other users if they have successfully created/gotten their own, and to please share it with you.
  • Copy the xml from a different game, but don't forget to edit the Title_ID.
  • sdcafiine 5.5.2 loadiine

  • Extract it from memory by running the original application with loadiine_xml_dumper.
  • (you need the NUS key only if there is no game update)

    #SDCAFIINE 5.5.2 LOADIINE FULL#

    Use JNUSTool to get the xml from eshop full game or eshop update.

    #SDCAFIINE 5.5.2 LOADIINE UPDATE#

    Extract it from eshop update (no NUS key needed).Extract it from eshop full game (you need the NUS key and Cdecrypt).Extract it from WUD (You need the disc key and DiscU, vgmtoolbox or Uwizard).If you don't have the xml file, here are some methods to get it: If you don't have the xml files in your wiiu/games//code/ folder, loadiine will use commonly used values, but not all games will work with these default values. The xml files can be extracted from a WUD (WiiU ISO) or from eShop updates. Loadiine 4.0 and Loadiine GX2 use the game's cos.xml and app.xml to get the correct place to store the game in memory. LoadiineV4+Pygecko : by Onion Knight, based on 4.0, Fixes and adds automatic PyGecko handler launching in loadiine v4.0.

    #SDCAFIINE 5.5.2 LOADIINE CODE#

    The cover needs to be 160x225 "icone.tga" placed in main game's folder (alongside the content, meta, and code folder) Loadiine flow : by Kasai07, based on 4.0, Add cover display on the gamepad.3.0 mod : by Ptitleray, Support WiiU v4.1.0 and 5.0.0.3.0 mod : by Maschell, each profile are saved to different savegames folders.Loadiine v4.1 : by MLT, based on 4.0, added support for booting using Art atelier disc and KaraokeU eshop games.

    #SDCAFIINE 5.5.2 LOADIINE HOW TO#

    To learn how to use loadiine, read the tutorial located on the release thread's first post.

  • Latest official release : Loadiine GX2 v0.2 Open Beta from.
  • Loadiine is a WiiU backup loader for SD Card, working on WiiU 5.3.2 to 5.5.1, and it's region free ! This page is for Loadiine compatibility list. Top - # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z






    Sdcafiine 5.5.2 loadiine